While most answers are concrete, some may be changed during the course of development. (rev. 11/20/14)

Will Celestia/Princess Luna be in the game?
They will be in place of Master and Crazy Hand.

What will be your Character & Stage list?
There are 21 characters for the roster, and 10+ stages in the works. Please do not ask if ____ will be in the game. Roster characters will be revealed slowly.

The plans for Discord making some appearance in the game are still in the air.

Will this support gamepads?
Yes. It is recommended and preferred to have a gamepad at hand when playing, instead of a keyboard.

Can we put so-and so OC in the game?
We can, but we won’t.

Will there be something like Subspace Emissary?
Plans for any form of adventure mode are tentative as of this time.

Will this support online playing?
Yes. There will be more details on this soon.

Is this game available at the moment?
The game will be available on January 1, 2015.

Which original Smash Bros game will this game resemble?
Second bullet point from the About page: A completely unique feel from that of it’s predecessors, Brawl, Melee, or 64. Not to be a clone.

Final Smashes?
Oh yes. We’ll get back to you on that.

What game engine are you using?
The game is being developed on GameMaker Studio v1.1.917 Unity Unreal Engine 4.5.

Will there be a Mac version of this game?
This will be answered in the future, later in development.

How much to I have to pay for this game? Will you have a kickstarter? Can I donate any money?
No member of the team, nor the Super Smash Ponies team as a whole accepts donations. We do not, nor will we ever charge for the game, nor make advertising revenue. As this is a fanwork, we can not and will not receive compensation of any kind. No money from donations, no money from advertising, no money from crowd-sourcing. Not a single penny, ever. The core team is footing the entire cost of the build. This is a work of love.

That’s not funny!